Rumours of the existence of Castlevania Wi have been circulating for months and Igarashi had teased us about the possibility of wii version in several interviews and we all know sooner or later there will be an announcement for Wii version of Castlevania.. Many fans are hoping that the Wii version will return to the form of 2d side scrolling action games instead of 3d versions of Castlevania that have not been successful in capturing the magic and essense of Castlevania series.
Finally, the curtain has been lifted and the recent article found in the latest issue of Nintendo Power reveals the recently registered "Judgement" trademark turns out to be the Wii version of Castlevania. But guess what, at the same time this announcement surely shatters the hearts of many fans. It turns out this latest iteration is neither 2d nor 3d action game, instead Igarashi decides to take a big risk to turn the side scrolling series into a fighting game!(yeah, you see it clearly, it is a fighting game)
Initially I was shocked too when I read this news and it made me wonder whether the risk will pay off since the change is too drastic and the stake is definitely higher than ever. The venture into the 3d realm has not been well received critically and commercially, so I dont know what makes Igarashi decide to create this game.
This news reminds me of another game on Wii which is Sould Calibur Legend. Like Castlevania Judgement, Wii version of Soul Calibur Legend is unlike the previous versions of the main series and well, it was ill received and this flop certainly serves as a reminder for those who are willing to take bold moves to try something diffferent. Ironically, Soul Calibur is a fighting game series while Soul Calibur Legend is an action game.
This game will include a roaster of protogonists from previous games like Simon, Dracula(finally we can manage to use this character. Oh please, controlling the feminine Soma is very different than controlling Dracula itself!) and shockingly, this game will feature motion controls. It is daring for the team to take another bold steo as it is certainly important to make the control spot on for a fighting game or the game will end up unplayable. For more info, kindly check here and here.
So what do you guys think of this latest Castlevania? Happy that it has taken a big step forward(backstep if it turns out to be horrible......) or upset that it does not stay to its root? Please drop your comments.
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